You can select multiple files in the dialog. Wizards menu (click on the arrow to show the menu) > Batch converter. The official manual is linked in the cited forum, in this post, and is here. MCX can probably run on Linux too with a proper setup, but note that it uses Windows dependent code and such a setup will have to include WINE - Mono alone won't suffice.Ī support forum for MCX is available at. The installation is nothing more than uncompressing the zip somewhere. As the cost of it is negligible, I suggest first trying the development version. One is the stable release, the other is the development release, with all the newer features, fixes, and bugs. Thus, this potentially represent an easier alternative to Howto:Convert objects from X-Plane. It can do batch conversion of models and their textures, if instructed so, changing also their name to upper case for better Linux (and other case sensitive OSes) compatibility. Net Windows tool that can convert objects from a number of flight simulators. ModelConverterX (or MCX, project page here) is a freeware (not open). Note As of April 22nd, 2014 there's not yet full compatibility with AC3D, so it might be better to wait for it to be fixed, to avoid the risk one's huge efforts not working with future versions of FG or AC3D. Basically, it mostly means that it is for your own private use only. Therefore, they cannot be included with the official scenery, unless the author granted you permission to release his work under GNU GPL, and you assured yourself that the contents he/she used are in public domain or otherwise GPL-compatible, or under his/her very own copyright. Most add-on sceneries from other flight simulators (X-Plane, MSFS.) do not comply with this license. Note Objects that are uploaded to the FlightGear Scenery Database (and thus official FG scenery) must be released under the GNU GPL license.
0 Comments
Leave a Reply. |